Solucio botons celestials
De wikiserver
La revisió el 19:35, 29 gen 2019 per Jnoguera (Discussió | contribucions)
SOLUCIÓ 1 HTML:
<html>
<head>
<script type="text/javascript" src="bceles.js"></script>
</head>
<body></body>
</html>
Javascript:
window.listId = [];
window.numButton = -1;
function init(){
createButton("func0");
createButton("func1");
}
function func0(){
//angelet
var maxb = Math.floor(Math.random()*10);
for(i=0;i<maxb;i++){
createButton();
}
}
function func1(){
//diablet
var maxelements = Math.min(20,window.listId.length);
var numbuttondeleted = Math.floor(Math.random()*maxelements);
for(i=0;i<numbuttondeleted;i++){
deleteNode();
}
function deleteNode(){
var index = Math.floor(Math.random()*window.listId.length);
var delboton = document.getElementById(window.listId[index]+"");
delboton.parentNode.removeChild(delboton);
window.listId.splice(index,1);
}
}
function createButton(func){
var div = document.createElement("span");
div.setAttribute("id", window.numButton)
var b = document.createElement("button");
func = (func)? func : "func"+Math.floor(Math.random()*2);
b.onclick = function(){eval(func +"()");};
var t = document.createTextNode("b" + window.numButton);
b.appendChild(t);
div.appendChild(b);
document.body.appendChild(div);
window.listId.push(window.numButton);
window.numButton++;
}
window.onload = function(){init();};
SOLUCIÓ 2
<!DOCTYPE html>
<!--
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and open the template in the editor.
-->
<html>
<head>
<title>TODO supply a title</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script type="text/javascript">
function crearBotones() {
//Numero random de botones a crear
var max = Math.floor((Math.random() * 10) + 1);
for (var i = 0; i < max; i++) {
//Numero random para crear Angel o Demonio
var x = Math.floor((Math.random() * 2) + 1);
if (x === 1){
crearAngel();
} else {
crearDemonio()
}
}
}
function borrarBotones() {
var max = Math.floor((Math.random() * 5) + 1);
var content = document.getElementById("content");
for (var i = 0; i < max; i++) {
//Creamos una array con todos los elementos button.
var but = document.getElementsByTagName("button");
//Generamos un numero aleatorio entre 1 y el max de botones que hay creados.
var del = Math.floor((Math.random() * but.length) + 1) - 1;
//Eliminamos el boton.
content.removeChild(but[del]);
}
}
function crearAngel(){
var btn = document.createElement("button");
var contenido = document.createTextNode("Angel");
btn.appendChild(contenido);
btn.addEventListener('click', crearBotones, false);
document.getElementById("content").appendChild(btn);
}
function crearDemonio(){
var btn = document.createElement("button");
var contenido = document.createTextNode("Demonio");
btn.appendChild(contenido);
btn.addEventListener('click', borrarBotones, false);
document.getElementById("content").appendChild(btn);
}
</script>
</head>
<body>
<div id="content">
<button onclick="crearBotones()">Angel</button>
<button onclick="borrarBotones()">Demonio</button>
</div>
</body>
</html>
solució 3
<!DOCTYPE html>
<html>
<head><meta charset="utf-8">
<title>Botons Celestials</title>
<script type="text/javascript">
window.onload = function() {
function borra() {
let n = Math.floor((Math.random() * 20) +1);
for (let i = 0; i < n; i++) {
document.body.removeChild(document.body.lastChild);
}
}
function crea() {
let n = Math.floor((Math.random() * 10) +1);
for (let i = 0; i < n; i++) {
let new_button = document.createElement('button');
let m = Math.floor((Math.random() * 2) +1);
var text;
if (m == 1) {
text = document.createTextNode('Angelet');
new_button.addEventListener('click', crea);
} else {
text = document.createTextNode('Diablet');
new_button.addEventListener('click', borra);
}
new_button.appendChild(text);
document.body.appendChild(new_button);
}
}
document.getElementById('ang').addEventListener('click', crea);
document.getElementById('dem').addEventListener('click', borra);
}
</script>
</head>
<body>
<button id="ang">Angelet</button>
<button id="dem">Diablet</button>
<br>
</body>
</html>